Without ill intent, he strikes me as someone who might be gifted and cursed by a bipolar disorder or some kind of substance induced mania. The high creativity, periods of seemingly grandiose thinking/advertising, temporary burn-out level hard work, the breaks, and the family problems might fit. Then again, maybe not, whatever the case, hopefully he is alright and can finish the last leg of the game's journey soon.The Dev disappeared and the translation cannot continue until other portions are finished. The last thing the dev said was that he was dealing with private business, this was at the end of December and he hasn't been around since then. Best guess is that hes still tied up with that and until he gets back the translation is likely on pause. Keep in mind that this dev had a 15 year hiatus between the release of Succubus Quest and Succubus Academia, so making H-games is likely just his hobby/side gig.
Interesting theory, i know that he did work professionally prior to the release of Succubus Academia and it took years for him to put it all together, but he said he might quit his job ands make H-games full time due to how successful it was. Based on the pictures he puts on twitter he does seem rather affluent, i don't know how many H-devs have the resources or know-how to put an animated billboard advertisement up in one of Tokyo's most popular shopping districts like he did.Without ill intent, he strikes me as someone who might be gifted and cursed by a bipolar disorder or some kind of substance induced mania. The high creativity, periods of seemingly grandiose thinking/advertising, temporary burn-out level hard work, the breaks, and the family problems might fit. Then again, maybe not, whatever the case, hopefully he is alright and can finish the last leg of the game's journey soon.
Even though both could be true at the same time, I'd trust your theory more than my hypothesis as I'm just making inferences. Regardless, thank you for bringing his game to life for those of us with more limited language.Interesting theory, i know that he did work professionally prior to the release of Succubus Academia and it took years for him to put it all together, but he said he might quit his job ands make H-games full time due to how successful it was. Based on the pictures he puts on twitter he does seem rather affluent, i don't know how many H-devs have the resources or know-how to put an animated billboard advertisement up in one of Tokyo's most popular shopping districts like he did.
Suffice it to say the real reasons he is busy are unknown to us, he did warn us in late December that he would be gone throughout most of January, only to very recently return on March 8th and tell everyone he is alive with no further update. Making these games is a side-hobby for him i would guess, and although we would all love to just quit our day job and do what we love, extremely talented and passionate people like this tend to be a rather important asset for other, external endeavors that pay a lot more. The good news is that the English version of SA append can finally proceed, the bad news is that we might be waiting several years before his next project is ready.
Derp on my part, totally got ya confused. Please take that as a compliment. That said, so looking forward to the English version of Gaiden.Oh, im not the translator, thats SNStep, i'm just a guy who follows the dev on Twitter lol.
I don't really understand the specifics of how it works, but to my understanding, it's based on the encryption method that RPGMaker uses. It's based on the game system file, or such, so since the English and Japanese versions have different files, it can't decrypt the files for use when playing the game. I believe that if one were to use a utility to de-encrypt everything from both versions, it'd work properly, however, bear in mind that using the Japanese expansion pack with the English version will revert a significant portion (maybe even most...maybe even all...) of the content to Japanese. FWIW, the English project for the expansion pack is still in the works. Still can't give timeframes, or anything, but it hasn't been dropped.I was impatient and tried to launch it. So I put it in my folder and tried to run it but it's failing to load sound every 2 seconds. I don't have the issue with the original game and the "patch" didn't change anything in the audio path so I'm kind of confused. I only have the English version of it (the official one from DLsite) so maybe you can only apply the DLC on the JP version?
Feels bad :'(
That's great news! (That it's still in the works) Can't wait to buy it, thanks for the hard work and status updatesI don't really understand the specifics of how it works, but to my understanding, it's based on the encryption method that RPGMaker uses. It's based on the game system file, or such, so since the English and Japanese versions have different files, it can't decrypt the files for use when playing the game. I believe that if one were to use a utility to de-encrypt everything from both versions, it'd work properly, however, bear in mind that using the Japanese expansion pack with the English version will revert a significant portion (maybe even most...maybe even all...) of the content to Japanese. FWIW, the English project for the expansion pack is still in the works. Still can't give timeframes, or anything, but it hasn't been dropped.